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	<title>Comments on: Ten Years of Leveling:  WoW Killed the MMO Genre.</title>
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		<title>By: Randolph Lalonde</title>
		<link>http://www.awesomeville.co.uk/index.php/archives/ten-years-of-leveling-wow-killed-the-mmo-genre/comment-page-1#comment-99</link>
		<dc:creator>Randolph Lalonde</dc:creator>
		<pubDate>Tue, 09 Feb 2010 18:54:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.awesomeville.co.uk/?p=224#comment-99</guid>
		<description>To be honest, the thought of WoW still bores me after being absent for nearly a year. At one point they seemed to turn a corner and make things WAY too easy as opposed to anything but difficult.

I started with Everquest as well, and since then I&#039;ve played a multitude of MMO&#039;s. WoW collected a lot of the best ideas into one title, added a few twists and developed a good game over time, but it just doesn&#039;t entertain me any longer.

I still think it&#039;s the best MMO out there, but after a few years, I just had enough. The people kept me hanging on when I was bored with the game, but even that wasn&#039;t enough to keep me logged in. Besides, Twitter helps with keeping in touch.

Recently I tried Dungeons and Dragons Online by Turbine, and frankly, it was fun for a little while. The grind and repetition of the game got to me after two weeks, however, and that was the end of my game play. The good news is that their servers are quite busy and they&#039;re making money on their &quot;freemium&quot; model. Enough to add content regularly.

I&#039;m off MMO&#039;s now, especially since I have to dedicate the lionshare of my time to writing, but I have high hopes for Knights of the Old Republic. I enjoyed the KOTOR single player games, and if they can bring plot and challenge to the MMO space, then I&#039;m in.

I just hope the servers don&#039;t play host to a million JarJar&#039;s from the WoW Trade Channels...

- Good article!</description>
		<content:encoded><![CDATA[<p>To be honest, the thought of WoW still bores me after being absent for nearly a year. At one point they seemed to turn a corner and make things WAY too easy as opposed to anything but difficult.</p>
<p>I started with Everquest as well, and since then I&#8217;ve played a multitude of MMO&#8217;s. WoW collected a lot of the best ideas into one title, added a few twists and developed a good game over time, but it just doesn&#8217;t entertain me any longer.</p>
<p>I still think it&#8217;s the best MMO out there, but after a few years, I just had enough. The people kept me hanging on when I was bored with the game, but even that wasn&#8217;t enough to keep me logged in. Besides, Twitter helps with keeping in touch.</p>
<p>Recently I tried Dungeons and Dragons Online by Turbine, and frankly, it was fun for a little while. The grind and repetition of the game got to me after two weeks, however, and that was the end of my game play. The good news is that their servers are quite busy and they&#8217;re making money on their &#8220;freemium&#8221; model. Enough to add content regularly.</p>
<p>I&#8217;m off MMO&#8217;s now, especially since I have to dedicate the lionshare of my time to writing, but I have high hopes for Knights of the Old Republic. I enjoyed the KOTOR single player games, and if they can bring plot and challenge to the MMO space, then I&#8217;m in.</p>
<p>I just hope the servers don&#8217;t play host to a million JarJar&#8217;s from the WoW Trade Channels&#8230;</p>
<p>- Good article!</p>
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		<title>By: Dave R</title>
		<link>http://www.awesomeville.co.uk/index.php/archives/ten-years-of-leveling-wow-killed-the-mmo-genre/comment-page-1#comment-98</link>
		<dc:creator>Dave R</dc:creator>
		<pubDate>Tue, 09 Feb 2010 16:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.awesomeville.co.uk/?p=224#comment-98</guid>
		<description>you could argue that since WoW is so huge now fanbase wise that its essentially become the MMO Genre because it seems alot of games bear a similarity to it (interface etc) or at least get slapped with that tag. 

but i agree to some extent, it kind of stifles any sort of advancement in the genre as its so massive that competitors just simply cant...erm...compete..(lol)</description>
		<content:encoded><![CDATA[<p>you could argue that since WoW is so huge now fanbase wise that its essentially become the MMO Genre because it seems alot of games bear a similarity to it (interface etc) or at least get slapped with that tag. </p>
<p>but i agree to some extent, it kind of stifles any sort of advancement in the genre as its so massive that competitors just simply cant&#8230;erm&#8230;compete..(lol)</p>
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		<title>By: Vicki</title>
		<link>http://www.awesomeville.co.uk/index.php/archives/ten-years-of-leveling-wow-killed-the-mmo-genre/comment-page-1#comment-97</link>
		<dc:creator>Vicki</dc:creator>
		<pubDate>Tue, 09 Feb 2010 15:07:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.awesomeville.co.uk/?p=224#comment-97</guid>
		<description>Well said. I&#039;m curious to see how EverQuest III turns out. I couldn&#039;t get into EQ2. Aion is fun but I find that after spending so much time in WoW, I burn out quickly.</description>
		<content:encoded><![CDATA[<p>Well said. I&#8217;m curious to see how EverQuest III turns out. I couldn&#8217;t get into EQ2. Aion is fun but I find that after spending so much time in WoW, I burn out quickly.</p>
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